/*=========================================================================

  Program:   Visualization Toolkit
  Module:    vtkClipClosedSurface.h

  Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
  All rights reserved.
  See Copyright.txt or http://www.kitware.com/Copyright.htm for details.

     This software is distributed WITHOUT ANY WARRANTY; without even
     the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
     PURPOSE.  See the above copyright notice for more information.

=========================================================================*/
// .NAME vtkClipClosedSurface - Clip a closed surface with a plane collection
// .SECTION Description
// vtkClipClosedSurface will clip a closed polydata surface with a
// collection of clipping planes.  It will produce a new closed surface
// by creating new polygonal faces where the input data was clipped.
// If GenerateOutline is on, it will also generate an outline wherever
// the clipping planes intersect the data.  The ScalarMode option
// will add cell scalars to the output, so that the generated faces
// can be visualized in a different color from the original surface.
// .SECTION Caveats
// The triangulation of new faces is done in O(n) time for simple convex
// inputs, but for non-convex inputs the worst-case time is O(n^2*m^2)
// where n is the number of points and m is the number of 3D cavities.
// The best triangulation algorithms, in contrast, are O(n log n).
// There are also rare cases where the triangulation will fail to produce
// a watertight output.  Turn on TriangulationErrorDisplay to be notified
// of these failures.
// .SECTION See Also
// vtkOutlineFilter vtkOutlineSource vtkVolumeOutlineSource
// .SECTION Thanks
// Thanks to David Gobbi for contributing this class to VTK.

#ifndef __vtkClipClosedSurface_h
#define __vtkClipClosedSurface_h

#include "vtkFiltersGeneralModule.h" // For export macro
#include "vtkPolyDataAlgorithm.h"

class vtkPlaneCollection;
class vtkUnsignedCharArray;
class vtkDoubleArray;
class vtkIdTypeArray;
class vtkCellArray;
class vtkPointData;
class vtkCellData;
class vtkPolygon;
class vtkIdList;
class vtkCCSEdgeLocator;

enum {
  VTK_CCS_SCALAR_MODE_NONE = 0,
  VTK_CCS_SCALAR_MODE_COLORS = 1,
  VTK_CCS_SCALAR_MODE_LABELS = 2
};

class VTKFILTERSGENERAL_EXPORT vtkClipClosedSurface : public vtkPolyDataAlgorithm
{
public:
  static vtkClipClosedSurface *New();
  vtkTypeMacro(vtkClipClosedSurface,vtkPolyDataAlgorithm);
  void PrintSelf(ostream& os, vtkIndent indent);

  // Description:
  // Set the vtkPlaneCollection that holds the clipping planes.
  virtual void SetClippingPlanes(vtkPlaneCollection *planes);
  vtkGetObjectMacro(ClippingPlanes,vtkPlaneCollection);

  // Description:
  // Set the tolerance for creating new points while clipping.  If the
  // tolerance is too small, then degenerate triangles might be produced.
  // The default tolerance is 1e-6.
  vtkSetMacro(Tolerance, double);
  vtkGetMacro(Tolerance, double);

  // Description:
  // Pass the point data to the output.  Point data will be interpolated
  // when new points are generated.  This is off by default.
  vtkSetMacro(PassPointData, int);
  vtkBooleanMacro(PassPointData, int);
  vtkGetMacro(PassPointData, int);

  // Description:
  // Set whether to generate an outline wherever an input face was
  // cut by a plane.  This is off by default.
  vtkSetMacro(GenerateOutline, int);
  vtkBooleanMacro(GenerateOutline, int);
  vtkGetMacro(GenerateOutline, int);

  // Description:
  // Set whether to generate polygonal faces for the output.  This is
  // on by default.  If it is off, then the output will have no polys.
  vtkSetMacro(GenerateFaces, int);
  vtkBooleanMacro(GenerateFaces, int);
  vtkGetMacro(GenerateFaces, int);

  // Description:
  // Set whether to add cell scalars, so that new faces and outlines
  // can be distinguished from original faces and lines.  The options
  // are "None", "Colors", and "Labels".  For the "Labels" option,
  // a scalar value of "0" indicates an original cell, "1" indicates
  // a new cell on a cut face, and "2" indicates a new cell on the
  // ActivePlane as set by the SetActivePlane() method.  The default
  // scalar mode is "None".
  vtkSetClampMacro(ScalarMode, int,
    VTK_CCS_SCALAR_MODE_NONE, VTK_CCS_SCALAR_MODE_LABELS);
  void SetScalarModeToNone() {
    this->SetScalarMode(VTK_CCS_SCALAR_MODE_NONE); };
  void SetScalarModeToColors() {
    this->SetScalarMode(VTK_CCS_SCALAR_MODE_COLORS); };
  void SetScalarModeToLabels() {
    this->SetScalarMode(VTK_CCS_SCALAR_MODE_LABELS); };
  vtkGetMacro(ScalarMode, int);
  const char *GetScalarModeAsString();

  // Description:
  // Set the color for all cells were part of the original geometry.
  // If the the input data already has color cell scalars, then those
  // values will be used and parameter will be ignored.  The default color
  // is red.  Requires SetScalarModeToColors.
  vtkSetVector3Macro(BaseColor, double);
  vtkGetVector3Macro(BaseColor, double);

  // Description:
  // Set the color for any new geometry, either faces or outlines, that are
  // created as a result of the clipping. The default color is orange.
  // Requires SetScalarModeToColors.
  vtkSetVector3Macro(ClipColor, double);
  vtkGetVector3Macro(ClipColor, double);

  // Description:
  // Set the active plane, so that the clipping from that plane can be
  // displayed in a different color.  Set this to -1 if there is no active
  // plane.  The default value is -1.
  vtkSetMacro(ActivePlaneId, int);
  vtkGetMacro(ActivePlaneId, int);

  // Description:
  // Set the color for any new geometry produced by clipping with the
  // ActivePlane, if ActivePlaneId is set.  Default is yellow.
  // Requires SetScalarModeToColors.
  vtkSetVector3Macro(ActivePlaneColor, double);
  vtkGetVector3Macro(ActivePlaneColor, double);

  // Description:
  // Generate errors when the triangulation fails.  Usually the
  // triangulation errors are too small to see, but they result in
  // a surface that is not watertight.  This option has no impact
  // on performance.
  vtkSetMacro(TriangulationErrorDisplay, int);
  vtkBooleanMacro(TriangulationErrorDisplay, int);
  vtkGetMacro(TriangulationErrorDisplay, int);

protected:
  vtkClipClosedSurface();
  ~vtkClipClosedSurface();

  vtkPlaneCollection *ClippingPlanes;

  double Tolerance;

  int PassPointData;
  int GenerateOutline;
  int GenerateFaces;
  int ActivePlaneId;
  int ScalarMode;
  double BaseColor[3];
  double ClipColor[3];
  double ActivePlaneColor[3];

  int TriangulationErrorDisplay;

  vtkIdList *IdList;

  virtual int ComputePipelineMTime(
    vtkInformation* request, vtkInformationVector** inputVector,
    vtkInformationVector* outputVector, int requestFromOutputPort,
    unsigned long* mtime);

  virtual int RequestData(
    vtkInformation* request, vtkInformationVector** inputVector,
    vtkInformationVector* outputVector);

  // Description:
  // Method for clipping lines and copying the scalar data.
  void ClipLines(
    vtkPoints *points, vtkDoubleArray *pointScalars,
    vtkPointData *pointData, vtkCCSEdgeLocator *edgeLocator,
    vtkCellArray *inputCells, vtkCellArray *outputLines,
    vtkCellData *inCellData, vtkCellData *outLineData);

  // Description:
  // Clip and contour polys in one step, in order to guarantee
  // that the contour lines exactly match the new free edges of
  // the clipped polygons.  This exact correspondence is necessary
  // in order to guarantee that the surface remains closed.
  void ClipAndContourPolys(
    vtkPoints *points, vtkDoubleArray *pointScalars, vtkPointData *pointData,
    vtkCCSEdgeLocator *edgeLocator, int triangulate,
    vtkCellArray *inputCells, vtkCellArray *outputPolys,
    vtkCellArray *outputLines, vtkCellData *inPolyData,
    vtkCellData *outPolyData, vtkCellData *outLineData);

  // Description:
  // A helper function for interpolating a new point along an edge.  It
  // stores the index of the interpolated point in "i", and returns 1 if
  // a new point was added to the points.  The values i0, i1, v0, v1 are
  // the edge enpoints and scalar values, respectively.
  static int InterpolateEdge(
    vtkPoints *points, vtkPointData *pointData,
    vtkCCSEdgeLocator *edgeLocator, double tol,
    vtkIdType i0, vtkIdType i1, double v0, double v1, vtkIdType &i);

  // Description:
  // A robust method for triangulating a polygon.  It cleans up the polygon
  // and then applies the ear-cut method that is implemented in vtkPolygon.
  // A zero return value indicates that triangulation failed.
  int TriangulatePolygon(
    vtkIdList *polygon, vtkPoints *points, vtkCellArray *triangles);

  // Description:
  // Given some closed contour lines, create a triangle mesh that
  // fills those lines.  The input lines must be single-segment lines,
  // not polylines.  The input lines do not have to be in order.
  // Only lines from firstLine to will be used.  Specify the normal
  // of the clip plane, which will be opposite the the normals
  // of the polys that will be produced.  If outCD has scalars, then color
  // scalars will be added for each poly that is created.
  void TriangulateContours(
    vtkPolyData *data, vtkIdType firstLine, vtkIdType numLines,
    vtkCellArray *outputPolys, const double normal[3]);

  // Description:
  // Break polylines into individual lines, copying scalar values from
  // inputScalars starting at firstLineScalar.  If inputScalars is zero,
  // then scalars will be set to color.  If scalars is zero, then no
  // scalars will be generated.
  static void BreakPolylines(
    vtkCellArray *inputLines, vtkCellArray *outputLines,
    vtkUnsignedCharArray *inputScalars, vtkIdType firstLineScalar,
    vtkUnsignedCharArray *outputScalars, const unsigned char color[3]);

  // Description:
  // Copy polygons and their associated scalars to a new array.
  // If inputScalars is set to zero, set polyScalars to color instead.
  // If polyScalars is set to zero, don't generate scalars.
  static void CopyPolygons(
    vtkCellArray *inputPolys, vtkCellArray *outputPolys,
    vtkUnsignedCharArray *inputScalars, vtkIdType firstPolyScalar,
    vtkUnsignedCharArray *outputScalars, const unsigned char color[3]);

  // Description:
  // Break triangle strips and add the triangles to the output. See
  // CopyPolygons for more information.
  static void BreakTriangleStrips(
    vtkCellArray *inputStrips, vtkCellArray *outputPolys,
    vtkUnsignedCharArray *inputScalars, vtkIdType firstStripScalar,
    vtkUnsignedCharArray *outputScalars, const unsigned char color[3]);

  // Description:
  // Squeeze the points and store them in the output.  Only the points that
  // are used by the cells will be saved, and the pointIds of the cells will
  // be modified.
  static void SqueezeOutputPoints(
    vtkPolyData *output, vtkPoints *points, vtkPointData *pointData,
    int outputPointDataType);

  // Description:
  // Take three colors as doubles, and convert to unsigned char.
  static void CreateColorValues(
    const double color1[3], const double color2[3], const double color3[3],
    unsigned char colors[3][3]);

private:
  vtkClipClosedSurface(const vtkClipClosedSurface&);  // Not implemented.
  void operator=(const vtkClipClosedSurface&);  // Not implemented.
};

#endif
